What do people have against the Sailor Moon RPG?

I have to admit: I’m a bit of a podcast junkie. As of right now, I’m subscribed to something like 72 different podcasts, not all of which update regularly. There are podcasts about tarot, podcasts about business, podcasts about pop culture… and podcasts about roleplaying. So when my husband suggested I listen to a roleplaying podcast about the Sailor Moon RPG, I had to tune in.

The podcast I listened to was System Mastery, episode 99, but it turns out there are quite a few other podcast episodes that touch on the Sailor Moon RPG, like The One Shot Podcast, or Sailor Moon in general, like Sailor BusinessKnow any other great Sailor Moon podcasts I should subscribe to? Let me know in the comments!

Turns out this podcast doesn’t “lovingly” analyze reviews in the context of their time, what they’re about, or who the target audience is. Nope, System Mastery isn’t about an in-depth analysis of roleplaying games or detailing the intricacies of a single roleplaying campaign, it’s about roasting RPGs of all backgrounds and flavors.

What’s wrong with roasting the Sailor Moon RPG?

The System Mastery guys (Jon and Jef) are right that The Sailor Moon Role-Playing Game and Resource Book is more “resource book” and less roleplaying game, but how is that any different from expansive roleplaying games like Dungeons and Dragons, with multiple books detailing fantasy species, locations, and items? It’s not, but…

Roll initiative and let’s get started.

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